Here is a selection of planned sessions during the animago AWARD & CONFERENCE 2018. All lectures will be in English language. We are updating this list on a regular basis.
Located in Germany this two-day gathering is a high-profile event in our business sector since 2009. International and national luminaries of the film- and postproduction industry give lectures on their current projects & technologies and a deep view into their work.
Preliminary Conference Programme
Overview of sessions, times and rooms – Make your personal plan for two days of know-how. Open overview
At the session, we will share how we prepared to give the filmmakers freedom to play with the art direction, including how we set up a master scene file for the Sea Battle for this purpose.
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In this session we aim to look at the issues and challenges producers are facing when creating VR/AR applications based on complex CAD assemblies or otherwise dense polygonal meshes.
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In the online chidren’s series “The Lego News Show”, host Dan Brickman and his team of reporters report about what’s new and hot in all the Lego universes, each month.
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In this presentation, CG Specialist Yana Andreeva will break down The Old Street, a snowy fairy tale scene.
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How exactly does a big production work?
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Behind the scenes of “Star Wars: The Last Jedi” from the perspective of a concept artist.
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Cities or digital film sets are beautiful and an essential part of movie blockbusters like “Blade Runner 2049”, “Guardians of the Galaxy Vol. 2”, “Incredibles 2”, etc.
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What is the common point between a paper polar bear, the world fastest electric car, the International Space Station and a jewellery shop?
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In this presentation Head of Production Florian Dehmel will talk through the complete process of producing CG-Commercials from start to finish.
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Join Robert Hranitzky in this exciting presentation as he will be sharing his latest tips and tricks on how he created VFX and motion graphics for an upcoming feature film.
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Mickael Coedel believes there is no linear path to follow your passion to become a successful Animator in the VFX industry.
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From the clients briefing to the first styleframes, animatic, animation and rendering:
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Spending your worklife in a 3d agency working for projects that range from ambitious top-of-the-line to the most profane ones requires quite a bit of flexibility in a designers mindset.
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We all know the struggle...
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In his presentation ‚Jim Button and Luke the engine driver’, one of the most expensive movies ever produced in Germany, David will give an insight into the Mandala sequence of the movie.
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Our team had to come with a very creative approach and workflow in a very limited amount of time.
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Augmented and Virtual Reality encourages us to strive for new ideas and concepts that are not bound to two dimensional screens anymore.
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We all know the phrase "Story is King", but how does that relate to the individual 3D artist willing and eager to take the next step in his or her career ?
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Erik Smitt will dive into the Making-Of of Pixar´s Incredibles 2. Starting with concepts and finishing with the final result.
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Pixomondo delivered over 600 VFX shots for Lisbeth Salander’s next thrilling adventure.
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We catch a glimpse on how visual effects can change the way movies are photographed.
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Imagine a world without smartphones....impossible you may think.
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How do you combine VR with illustrations & concept art?
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Steve is giving an insight about local web-video-culture. This talk will be in german!
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Click here for the speaker overview